Remote Orbit was intended to be a game about surviving in a space debris field, orbiting a forgotten planet.

Developed in Unreal4 by Peter Conlin between 2017 and 2020, when the project was placed on hold for an indefinite period.

Remote Orbit was awarded a grant from the Epic Megagrant program in 2019.

You can read more about the development, and its eventual retirement of Remote Orbit here: Remote Orbit Retrospect